Designing bold, beautiful tutorial graphics

Client

Adobe delivers tools and services to empower individuals to create, collaborate and express their vision, transform businesses with compelling, personalized experiences in streamlined workflows, and connect communities with new levels of collaboration.

Project Summary

After Adobe's acquisition of Allegorithmic's Substance, an industry-leading textures and material creation tool for game design, I was thrilled when they approached me to design tutorial thumbnails for their newly acquired 3D product launch. Collaborating with two Marketing Managers on Adobe's 3D team, one based in the USA and the other in France, I had an enjoyable experience creating graphics and gained valuable skills in 3D graphic design.

Throughout the project I had to comply with Adobe's brand standards and ensure that the colors were saturated, bright, and complementary to their design system "Spectrum".

My Role
Graphic Designer
Expertise
Graphic Design, Visual Design, 3D Graphics
Tools
Photoshop
Illustrator
Dimension
Dropbox Paper
Team
1 Graphic Designer (me)
2 Marketing Managers (stakeholders)

Substance 3D Stager

Substance 3D Stager is a professional staging tool for scene design and rendering.

Substance 3D Sampler

Substance 3D Sampler allows you to create and iterate on material collections by tweaking and mixing existing materials, or by extracting new materials from images.

Substance 3D Painter

Substance 3D Painter is a software for 3D painting, enabling users to apply textures and materials directly onto 3D meshes in real-time.